This is a prototype made for Östasiatiska Museet in Stockholm. The overreaching goal with this project was to explore storytelling in VR in way that fosters cultural appreciation and understanding while providing an interactive learning platform for users to explore the legacy of the Onna Mushas through interaction with Tomoe Gozen. It was made in Unreal and my contribution was connecting the metahuman to a conversational AI and designing the narrative.
Team:
My Menmark, Anton Hull, Bridget Pivac, Çisil Aybek, Simon Stjernberg, Hanna Westander

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